Visual & learning

Scratch

Scratch is a visual programming language aimed at children and beginners to create interactive stories, games, and animations. It uses colorful blocks to represent code concepts, making programming accessible and fun.

Share this starting point code.study/scratch
Created by
Mitchel Resnick , John Maloney , Andrés Monroy-Hernández , Natalie Rusk , Evelyn Eastmond , Karen Brennan , Amon Millner , Eric Rosenbaum , Jay Silver , Brian Silverman , Paula Bonta
First appeared
2003
Official resource
Visit the main website

Your first program

Hello, World!

Scratch
// Scratch doesn't use traditional 'code' but rather graphical blocks.
// A 'Hello, World!' example in Scratch would involve:
// 1. Dragging a 'when green flag clicked' block.
// 2. Attaching a 'say Hello, World! for 2 seconds' block.

Keep learning

Where to go from here

Use trusted documentation for facts and an AI tutor for personalized explanations.

01

Official resource

Learn from the source

Continue with the language’s official documentation, project, or standards site.

Open official resource
02

Personalize it

Ask your AI tutor

Use a focused prompt covering strengths, tradeoffs, setup, and this first program.

Your prompt

Teach me the basics of Scratch. Use https://code.study/scratch as the starting point. Explain what Scratch is best suited for, when I should not choose it, how to install or try it, and then walk me through its Hello World example step by step.

Content reviewed August 2026 · Start with primary sources and verify version-specific details.