Visual & learning
Scratch
Scratch is a visual programming language aimed at children and beginners to create interactive stories, games, and animations. It uses colorful blocks to represent code concepts, making programming accessible and fun.
- Created by
- Mitchel Resnick , John Maloney , Andrés Monroy-Hernández , Natalie Rusk , Evelyn Eastmond , Karen Brennan , Amon Millner , Eric Rosenbaum , Jay Silver , Brian Silverman , Paula Bonta
- First appeared
- 2003
- Official resource
- Visit the main website
Your first program
Hello, World!
// Scratch doesn't use traditional 'code' but rather graphical blocks.
// A 'Hello, World!' example in Scratch would involve:
// 1. Dragging a 'when green flag clicked' block.
// 2. Attaching a 'say Hello, World! for 2 seconds' block.
Keep learning
Where to go from here
Use trusted documentation for facts and an AI tutor for personalized explanations.
Official resource
Learn from the source
Continue with the language’s official documentation, project, or standards site.
Open official resourcePersonalize it
Ask your AI tutor
Use a focused prompt covering strengths, tradeoffs, setup, and this first program.
Teach me the basics of Scratch. Use https://code.study/scratch as the starting point. Explain what Scratch is best suited for, when I should not choose it, how to install or try it, and then walk me through its Hello World example step by step.
Content reviewed August 2026 · Start with primary sources and verify version-specific details.